2010
Casual Gaming Just Got Better on the iPhone 4
Though it was not initially intended for gaming, the iPhone has gotten a significant chunk of the casual gaming crowd to switch over to Apple’s side of the revenue pie. Why has it become such a popular gaming device? Well for starter, there are many casual game apps readily available in the Apple App Store.
Anyone can just switch games on the fly as long as they have the credits to buy it. Games are cheaper too, as compared to their Nintendo DS or Sony PSP counterparts. And lastly, the iPhone has more uses than a dedicated portable gaming device, which makes it all the more appealing to the casual crowd.
Since the iPhone 4 was announced, people have speculated on its various on board technologies. The gaming community held its breath as Apple unveiled a control sensor that could significantly change gaming on the go.
Much like the Wii Motion Plus’ control sensor, the new iPhone will sport a three axis gyroscope that will work hand in hand with the existing accelerometer on the device. This will allow for precision based controls that need feedback such as the rate of rotation, angular velocity and user acceleration. Potentially it could be used for driving simulation games or even first person shooters.
The iPhone 4 will be the missing link between the Wii Motion Plus that has only a tuning fork gyroscope (two axis) and the Playstation 3’s Sixaxis or Dual Shock 3 motion controls.
Gaming on the iPhone may just affect the existing market in a big way. While the Nintendo DS attracts kids of all ages, the iPhone has a bigger reach and a better appeal to those who really have the money to spend. That could mean that portable gaming will move from the niche crowd to the mainstream with the inclusion of connectivity elements. Microsoft may be the next big player with their upcoming Windows Phone 7.
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